    Mac OS X            	   2       )                                      ATTR      )                       %  /com.apple.metadata:kMDItemKeyphraseConfidences       "  *com.apple.metadata:kMDItemKeyphraseLabels         +  +com.apple.metadata:kMDItemKeyphraseVersion        ,  .com.apple.metadata:kMDItemTextContentLanguage           com.apple.provenance bplist00*	

 !"#$%&'()*#?Ty?#?2    #?|\#?s}Z#?KD  #?L#??^K
#?@   #?    #?}BR#?`jW#?05   #?
#?խ`    #?[u#?#?ͪk1#?^p2cp#?ʥSo #?;^#?W`    # Zb2 #x}U##/+B@#íhM#@#ȍT    #    #͉Ȁ#x8Q`#kX#ե    #հ#նG#Y#ҋ	>`#٪G@#B#2kvq@#t #      5 > G P Y b k t }              
(1:CLU^gpy             +              bplist00*	

 !"#$%&'()*_highly unpredictable_continue cooperating_low probability_cumulative payoff_minimize losses\early rounds_maximize mutual gains_cooperated consistently_cooperate initially_avoid endless retaliation loops_balanced strategy\equal scores[lower score_avoid exploitation_increase defection frequency_strategy description[late rounds]middle rounds_detect patterns_cooperative strategy_establish goodwill\program code_introduce occasional defections_balancing cooperation_probabilistic defection_likely behavior_defection probabilities_defected frequently_opponent defects_adjust dynamically_preemptively defect_mix of cooperation_opponent adapted\small chance]player config_strategic defection_!avoid defecting unless absolutely_conditionally cooperativeZcode shows_highly retaliatory_forgive defections quickly_retaliatory mode  5 L c u      &3?Ts)CUo@\g|             +              bplist00                            
bplist00Ren                              ;g